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Global Virtual And Augmented Reality In Tourism Market Research Report 2022

Published on: Aug 2022 | From USD $2900 | Published By: QY RESEARCH | Number Of Pages: 94

Virtual and Augmented Reality in Tourism market is segmented by players, region (country), by Type and by Application. Players, stakeholders, and other participants in the global Virtual and Augmented Reality in Tourism market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application for the period 2017-2028.
Segment by Type
Software
Service
Segment by Application
Transportation
Hospitality
Art & Entertainment
Other
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
By Company
Google
Go Meta
Valve
AWS
Ximmerse
Samsung Electronics
Microsoft Corporation
Sony Interactive Entertainment
Oculus VR LLC
HTC Corporation
ZeroLigh
EON Reality
Nokia Corporation
Oculus VR LLC

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Virtual and Augmented Reality in Tourism Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
1.2.2 Software
1.2.3 Service
1.3 Market by Application
1.3.1 Global Virtual and Augmented Reality in Tourism Market Share by Application: 2017 VS 2021 VS 2028
1.3.2 Transportation
1.3.3 Hospitality
1.3.4 Art & Entertainment
1.3.5 Other
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global Virtual and Augmented Reality in Tourism Market Perspective (2017-2028)
2.2 Virtual and Augmented Reality in Tourism Growth Trends by Region
2.2.1 Virtual and Augmented Reality in Tourism Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 Virtual and Augmented Reality in Tourism Historic Market Size by Region (2017-2022)
2.2.3 Virtual and Augmented Reality in Tourism Forecasted Market Size by Region (2023-2028)
2.3 Virtual and Augmented Reality in Tourism Market Dynamics
2.3.1 Virtual and Augmented Reality in Tourism Industry Trends
2.3.2 Virtual and Augmented Reality in Tourism Market Drivers
2.3.3 Virtual and Augmented Reality in Tourism Market Challenges
2.3.4 Virtual and Augmented Reality in Tourism Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Virtual and Augmented Reality in Tourism Players by Revenue
3.1.1 Global Top Virtual and Augmented Reality in Tourism Players by Revenue (2017-2022)
3.1.2 Global Virtual and Augmented Reality in Tourism Revenue Market Share by Players (2017-2022)
3.2 Global Virtual and Augmented Reality in Tourism Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Virtual and Augmented Reality in Tourism Revenue
3.4 Global Virtual and Augmented Reality in Tourism Market Concentration Ratio
3.4.1 Global Virtual and Augmented Reality in Tourism Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Virtual and Augmented Reality in Tourism Revenue in 2021
3.5 Virtual and Augmented Reality in Tourism Key Players Head office and Area Served
3.6 Key Players Virtual and Augmented Reality in Tourism Product Solution and Service
3.7 Date of Enter into Virtual and Augmented Reality in Tourism Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Virtual and Augmented Reality in Tourism Breakdown Data by Type
4.1 Global Virtual and Augmented Reality in Tourism Historic Market Size by Type (2017-2022)
4.2 Global Virtual and Augmented Reality in Tourism Forecasted Market Size by Type (2023-2028)
5 Virtual and Augmented Reality in Tourism Breakdown Data by Application
5.1 Global Virtual and Augmented Reality in Tourism Historic Market Size by Application (2017-2022)
5.2 Global Virtual and Augmented Reality in Tourism Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America Virtual and Augmented Reality in Tourism Market Size (2017-2028)
6.2 North America Virtual and Augmented Reality in Tourism Market Size by Country (2017-2022)
6.3 North America Virtual and Augmented Reality in Tourism Market Size by Country (2023-2028)
6.4 United States
6.5 Canada
7 Europe
7.1 Europe Virtual and Augmented Reality in Tourism Market Size (2017-2028)
7.2 Europe Virtual and Augmented Reality in Tourism Market Size by Country (2017-2022)
7.3 Europe Virtual and Augmented Reality in Tourism Market Size by Country (2023-2028)
7.4 Germany
7.5 France
7.6 U.K.
7.7 Italy
7.8 Russia
7.9 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Virtual and Augmented Reality in Tourism Market Size (2017-2028)
8.2 Asia-Pacific Virtual and Augmented Reality in Tourism Market Size by Country (2017-2022)
8.3 Asia-Pacific Virtual and Augmented Reality in Tourism Market Size by Country (2023-2028)
8.4 China
8.5 Japan
8.6 South Korea
8.7 Southeast Asia
8.8 India
8.9 Australia
9 Latin America
9.1 Latin America Virtual and Augmented Reality in Tourism Market Size (2017-2028)
9.2 Latin America Virtual and Augmented Reality in Tourism Market Size by Country (2017-2022)
9.3 Latin America Virtual and Augmented Reality in Tourism Market Size by Country (2023-2028)
9.4 Mexico
9.5 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Virtual and Augmented Reality in Tourism Market Size (2017-2028)
10.2 Middle East & Africa Virtual and Augmented Reality in Tourism Market Size by Country (2017-2022)
10.3 Middle East & Africa Virtual and Augmented Reality in Tourism Market Size by Country (2023-2028)
10.4 Turkey
10.5 Saudi Arabia
10.6 UAE
11 Key Players Profiles
11.1 Google
11.1.1 Google Company Detail
11.1.2 Google Business Overview
11.1.3 Google Virtual and Augmented Reality in Tourism Introduction
11.1.4 Google Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.1.5 Google Recent Development
11.2 Go Meta
11.2.1 Go Meta Company Detail
11.2.2 Go Meta Business Overview
11.2.3 Go Meta Virtual and Augmented Reality in Tourism Introduction
11.2.4 Go Meta Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.2.5 Go Meta Recent Development
11.3 Valve
11.3.1 Valve Company Detail
11.3.2 Valve Business Overview
11.3.3 Valve Virtual and Augmented Reality in Tourism Introduction
11.3.4 Valve Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.3.5 Valve Recent Development
11.4 AWS
11.4.1 AWS Company Detail
11.4.2 AWS Business Overview
11.4.3 AWS Virtual and Augmented Reality in Tourism Introduction
11.4.4 AWS Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.4.5 AWS Recent Development
11.5 Ximmerse
11.5.1 Ximmerse Company Detail
11.5.2 Ximmerse Business Overview
11.5.3 Ximmerse Virtual and Augmented Reality in Tourism Introduction
11.5.4 Ximmerse Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.5.5 Ximmerse Recent Development
11.6 Samsung Electronics
11.6.1 Samsung Electronics Company Detail
11.6.2 Samsung Electronics Business Overview
11.6.3 Samsung Electronics Virtual and Augmented Reality in Tourism Introduction
11.6.4 Samsung Electronics Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.6.5 Samsung Electronics Recent Development
11.7 Microsoft Corporation
11.7.1 Microsoft Corporation Company Detail
11.7.2 Microsoft Corporation Business Overview
11.7.3 Microsoft Corporation Virtual and Augmented Reality in Tourism Introduction
11.7.4 Microsoft Corporation Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.7.5 Microsoft Corporation Recent Development
11.8 Sony Interactive Entertainment
11.8.1 Sony Interactive Entertainment Company Detail
11.8.2 Sony Interactive Entertainment Business Overview
11.8.3 Sony Interactive Entertainment Virtual and Augmented Reality in Tourism Introduction
11.8.4 Sony Interactive Entertainment Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.8.5 Sony Interactive Entertainment Recent Development
11.9 Oculus VR LLC
11.9.1 Oculus VR LLC Company Detail
11.9.2 Oculus VR LLC Business Overview
11.9.3 Oculus VR LLC Virtual and Augmented Reality in Tourism Introduction
11.9.4 Oculus VR LLC Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.9.5 Oculus VR LLC Recent Development
11.10 HTC Corporation
11.10.1 HTC Corporation Company Detail
11.10.2 HTC Corporation Business Overview
11.10.3 HTC Corporation Virtual and Augmented Reality in Tourism Introduction
11.10.4 HTC Corporation Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.10.5 HTC Corporation Recent Development
11.11 ZeroLigh
11.11.1 ZeroLigh Company Detail
11.11.2 ZeroLigh Business Overview
11.11.3 ZeroLigh Virtual and Augmented Reality in Tourism Introduction
11.11.4 ZeroLigh Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.11.5 ZeroLigh Recent Development
11.12 EON Reality
11.12.1 EON Reality Company Detail
11.12.2 EON Reality Business Overview
11.12.3 EON Reality Virtual and Augmented Reality in Tourism Introduction
11.12.4 EON Reality Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.12.5 EON Reality Recent Development
11.13 Nokia Corporation
11.13.1 Nokia Corporation Company Detail
11.13.2 Nokia Corporation Business Overview
11.13.3 Nokia Corporation Virtual and Augmented Reality in Tourism Introduction
11.13.4 Nokia Corporation Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.13.5 Nokia Corporation Recent Development
11.14 Oculus VR LLC
11.14.1 Oculus VR LLC Company Detail
11.14.2 Oculus VR LLC Business Overview
11.14.3 Oculus VR LLC Virtual and Augmented Reality in Tourism Introduction
11.14.4 Oculus VR LLC Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022)
11.14.5 Oculus VR LLC Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

List of Tables
Table 1. Global Virtual and Augmented Reality in Tourism Market Size Growth Rate by Type (US$ Million): 2017 VS 2021 VS 2028
Table 2. Key Players of Software
Table 3. Key Players of Service
Table 4. Global Virtual and Augmented Reality in Tourism Market Size Growth by Application (US$ Million): 2017 VS 2021 VS 2028
Table 5. Global Virtual and Augmented Reality in Tourism Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
Table 6. Global Virtual and Augmented Reality in Tourism Market Size by Region (2017-2022) & (US$ Million)
Table 7. Global Virtual and Augmented Reality in Tourism Market Share by Region (2017-2022)
Table 8. Global Virtual and Augmented Reality in Tourism Forecasted Market Size by Region (2023-2028) & (US$ Million)
Table 9. Global Virtual and Augmented Reality in Tourism Market Share by Region (2023-2028)
Table 10. Virtual and Augmented Reality in Tourism Market Trends
Table 11. Virtual and Augmented Reality in Tourism Market Drivers
Table 12. Virtual and Augmented Reality in Tourism Market Challenges
Table 13. Virtual and Augmented Reality in Tourism Market Restraints
Table 14. Global Virtual and Augmented Reality in Tourism Revenue by Players (2017-2022) & (US$ Million)
Table 15. Global Virtual and Augmented Reality in Tourism Market Share by Players (2017-2022)
Table 16. Global Top Virtual and Augmented Reality in Tourism Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual and Augmented Reality in Tourism as of 2021)
Table 17. Ranking of Global Top Virtual and Augmented Reality in Tourism Companies by Revenue (US$ Million) in 2021
Table 18. Global 5 Largest Players Market Share by Virtual and Augmented Reality in Tourism Revenue (CR5 and HHI) & (2017-2022)
Table 19. Key Players Headquarters and Area Served
Table 20. Key Players Virtual and Augmented Reality in Tourism Product Solution and Service
Table 21. Date of Enter into Virtual and Augmented Reality in Tourism Market
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Virtual and Augmented Reality in Tourism Market Size by Type (2017-2022) & (US$ Million)
Table 24. Global Virtual and Augmented Reality in Tourism Revenue Market Share by Type (2017-2022)
Table 25. Global Virtual and Augmented Reality in Tourism Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 26. Global Virtual and Augmented Reality in Tourism Revenue Market Share by Type (2023-2028)
Table 27. Global Virtual and Augmented Reality in Tourism Market Size by Application (2017-2022) & (US$ Million)
Table 28. Global Virtual and Augmented Reality in Tourism Revenue Market Share by Application (2017-2022)
Table 29. Global Virtual and Augmented Reality in Tourism Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 30. Global Virtual and Augmented Reality in Tourism Revenue Market Share by Application (2023-2028)
Table 31. North America Virtual and Augmented Reality in Tourism Market Size by Country (2017-2022) & (US$ Million)
Table 32. North America Virtual and Augmented Reality in Tourism Market Size by Country (2023-2028) & (US$ Million)
Table 33. Europe Virtual and Augmented Reality in Tourism Market Size by Country (2017-2022) & (US$ Million)
Table 34. Europe Virtual and Augmented Reality in Tourism Market Size by Country (2023-2028) & (US$ Million)
Table 35. Asia-Pacific Virtual and Augmented Reality in Tourism Market Size by Region (2017-2022) & (US$ Million)
Table 36. Asia-Pacific Virtual and Augmented Reality in Tourism Market Size by Region (2023-2028) & (US$ Million)
Table 37. Latin America Virtual and Augmented Reality in Tourism Market Size by Country (2017-2022) & (US$ Million)
Table 38. Latin America Virtual and Augmented Reality in Tourism Market Size by Country (2023-2028) & (US$ Million)
Table 39. Middle East & Africa Virtual and Augmented Reality in Tourism Market Size by Country (2017-2022) & (US$ Million)
Table 40. Middle East & Africa Virtual and Augmented Reality in Tourism Market Size by Country (2023-2028) & (US$ Million)
Table 41. Google Company Detail
Table 42. Google Business Overview
Table 43. Google Virtual and Augmented Reality in Tourism Product
Table 44. Google Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 45. Google Recent Development
Table 46. Go Meta Company Detail
Table 47. Go Meta Business Overview
Table 48. Go Meta Virtual and Augmented Reality in Tourism Product
Table 49. Go Meta Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 50. Go Meta Recent Development
Table 51. Valve Company Detail
Table 52. Valve Business Overview
Table 53. Valve Virtual and Augmented Reality in Tourism Product
Table 54. Valve Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 55. Valve Recent Development
Table 56. AWS Company Detail
Table 57. AWS Business Overview
Table 58. AWS Virtual and Augmented Reality in Tourism Product
Table 59. AWS Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 60. AWS Recent Development
Table 61. Ximmerse Company Detail
Table 62. Ximmerse Business Overview
Table 63. Ximmerse Virtual and Augmented Reality in Tourism Product
Table 64. Ximmerse Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 65. Ximmerse Recent Development
Table 66. Samsung Electronics Company Detail
Table 67. Samsung Electronics Business Overview
Table 68. Samsung Electronics Virtual and Augmented Reality in Tourism Product
Table 69. Samsung Electronics Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 70. Samsung Electronics Recent Development
Table 71. Microsoft Corporation Company Detail
Table 72. Microsoft Corporation Business Overview
Table 73. Microsoft Corporation Virtual and Augmented Reality in Tourism Product
Table 74. Microsoft Corporation Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 75. Microsoft Corporation Recent Development
Table 76. Sony Interactive Entertainment Company Detail
Table 77. Sony Interactive Entertainment Business Overview
Table 78. Sony Interactive Entertainment Virtual and Augmented Reality in Tourism Product
Table 79. Sony Interactive Entertainment Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 80. Sony Interactive Entertainment Recent Development
Table 81. Oculus VR LLC Company Detail
Table 82. Oculus VR LLC Business Overview
Table 83. Oculus VR LLC Virtual and Augmented Reality in Tourism Product
Table 84. Oculus VR LLC Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 85. Oculus VR LLC Recent Development
Table 86. HTC Corporation Company Detail
Table 87. HTC Corporation Business Overview
Table 88. HTC Corporation Virtual and Augmented Reality in Tourism Product
Table 89. HTC Corporation Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 90. HTC Corporation Recent Development
Table 91. ZeroLigh Company Detail
Table 92. ZeroLigh Business Overview
Table 93. ZeroLigh Virtual and Augmented Reality in TourismProduct
Table 94. ZeroLigh Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 95. ZeroLigh Recent Development
Table 96. EON Reality Company Detail
Table 97. EON Reality Business Overview
Table 98. EON Reality Virtual and Augmented Reality in TourismProduct
Table 99. EON Reality Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 100. EON Reality Recent Development
Table 101. Nokia Corporation Company Detail
Table 102. Nokia Corporation Business Overview
Table 103. Nokia Corporation Virtual and Augmented Reality in TourismProduct
Table 104. Nokia Corporation Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 105. Nokia Corporation Recent Development
Table 106. Oculus VR LLC Company Detail
Table 107. Oculus VR LLC Business Overview
Table 108. Oculus VR LLC Virtual and Augmented Reality in TourismProduct
Table 109. Oculus VR LLC Revenue in Virtual and Augmented Reality in Tourism Business (2017-2022) & (US$ Million)
Table 110. Oculus VR LLC Recent Development
Table 111. Research Programs/Design for This Report
Table 112. Key Data Information from Secondary Sources
Table 113. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Virtual and Augmented Reality in Tourism Market Share by Type: 2021 VS 2028
Figure 2. Software Features
Figure 3. Service Features
Figure 4. Global Virtual and Augmented Reality in Tourism Market Share by Application in 2021 & 2028
Figure 5. Transportation Case Studies
Figure 6. Hospitality Case Studies
Figure 7. Art & Entertainment Case Studies
Figure 8. Other Case Studies
Figure 9. Virtual and Augmented Reality in Tourism Report Years Considered
Figure 10. Global Virtual and Augmented Reality in Tourism Market Size (US$ Million), Year-over-Year: 2017-2028
Figure 11. Global Virtual and Augmented Reality in Tourism Market Size, (US$ Million), 2017 VS 2021 VS 2028
Figure 12. Global Virtual and Augmented Reality in Tourism Market Share by Region: 2021 VS 2028
Figure 13. Global Virtual and Augmented Reality in Tourism Market Share by Players in 2021
Figure 14. Global Top Virtual and Augmented Reality in Tourism Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual and Augmented Reality in Tourism as of 2021)
Figure 15. The Top 10 and 5 Players Market Share by Virtual and Augmented Reality in Tourism Revenue in 2021
Figure 16. North America Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 17. North America Virtual and Augmented Reality in Tourism Market Share by Country (2017-2028)
Figure 18. United States Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 19. Canada Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 20. Europe Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 21. Europe Virtual and Augmented Reality in Tourism Market Share by Country (2017-2028)
Figure 22. Germany Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 23. France Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 24. U.K. Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 25. Italy Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 26. Russia Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 27. Nordic Countries Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 28. Asia-Pacific Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 29. Asia-Pacific Virtual and Augmented Reality in Tourism Market Share by Region (2017-2028)
Figure 30. China Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 31. Japan Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 32. South Korea Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 33. Southeast Asia Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 34. India Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 35. Australia Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 36. Latin America Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 37. Latin America Virtual and Augmented Reality in Tourism Market Share by Country (2017-2028)
Figure 38. Mexico Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 39. Brazil Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 40. Middle East & Africa Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 41. Middle East & Africa Virtual and Augmented Reality in Tourism Market Share by Country (2017-2028)
Figure 42. Turkey Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 43. Saudi Arabia Virtual and Augmented Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 44. Google Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 45. Go Meta Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 46. Valve Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 47. AWS Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 48. Ximmerse Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 49. Samsung Electronics Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 50. Microsoft Corporation Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 51. Sony Interactive Entertainment Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 52. Oculus VR LLC Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 53. HTC Corporation Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 54. ZeroLigh Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 55. EON Reality Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 56. Nokia Corporation Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 57. Oculus VR LLC Revenue Growth Rate in Virtual and Augmented Reality in Tourism Business (2017-2022)
Figure 58. Bottom-up and Top-down Approaches for This Report
Figure 59. Data Triangulation
Figure 60. Key Executives Interviewed

SECONDARY RESEARCH
Secondary Research Information is collected from a number of publicly available as well as paid databases. Public sources involve publications by different associations and governments, annual reports and statements of companies, white papers and research publications by recognized industry experts and renowned academia etc. Paid data sources include third party authentic industry databases.

PRIMARY RESEARCH
Once data collection is done through secondary research, primary interviews are conducted with different stakeholders across the value chain like manufacturers, distributors, ingredient/input suppliers, end customers and other key opinion leaders of the industry. Primary research is used both to validate the data points obtained from secondary research and to fill in the data gaps after secondary research.

MARKET ENGINEERING
The market engineering phase involves analyzing the data collected, market breakdown and forecasting. Macroeconomic indicators and bottom-up and top-down approaches are used to arrive at a complete set of data points that give way to valuable qualitative and quantitative insights. Each data point is verified by the process of data triangulation to validate the numbers and arrive at close estimates.

EXPERT VALIDATION
The market engineered data is verified and validated by a number of experts, both in-house and external.

REPORT WRITING/ PRESENTATION
After the data is curated by the mentioned highly sophisticated process, the analysts begin to write the report. Garnering insights from data and forecasts, insights are drawn to visualize the entire ecosystem in a single report.

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