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United States Brand Licensing Market Report & Forecast 2021-2027

Published on: Sep 2021 | From USD $2900 | Published By: QY RESEARCH | Number Of Pages: 113

United States Brand Licensing Market, By Type, 2016-2021, 2022-2027 ($ Millions)
United States Brand Licensing Market Segment Percentages, By Type, 2020 (%)
Apparels
Toys
Accessories
Home Decoration
Software/Video Games
Food and Beverage
Others

United States Brand Licensing Market, By Application, 2016-2021, 2022-2027 ($ Millions)
United States Brand Licensing Market Segment Percentages, By Application, 2020 (%)
Entertainment
Corporate Trademarks/Brand
Fashion
Sports
Others

Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Brand Licensing revenues in United States market, 2016-2021 (Estimated), ($ millions)
Key companies Brand Licensing revenues share in United States market, 2020 (%)
Further, the report presents profiles of competitors in the market, key players include:
The Walt Disney Company
Meredith Corporation
PVH Corp.
Iconix Brand Group
Authentic Brands Group
Universal Brand Development
Nickelodeon (ViacomCBS)
Major League Baseball
Learfield IMG College
Sanrio
Sequential Brands Group
Hasbro
General Motors
National Basketball Association
Electrolux
National Football League
WarnerMedia
The Pokémon Company International
Procter & Gamble
Ferrari
Ralph Lauren
Mattel
Ford Motor Company
BBC Worldwide
The Hershey Company
Stanley Black & Decker
PGA Tour
National Hockey League
Sunkist Growers
WWE

1 Introduction to Research & Analysis Reports
1.1 Brand Licensing Market Definition
1.2 Market Segments
1.2.1 Segment by Type
1.2.2 Segment by Application
1.3 United States Brand Licensing Market Overview
1.4 Methodology & Sources of Information
1.4.1 Research Methodology
1.4.2 Research Process
1.4.3 Base Year

2 United States Brand Licensing Overall Market Size
2.1 United States Brand Licensing Market Size: 2021 VS 2027
2.2 United States Brand Licensing Revenue, Prospects & Forecasts: 2016-2027
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints

3 Company Landscape
3.1 Top Brand Licensing Players in United States Market
3.2 Top United States Brand Licensing Companies Ranked by Revenue
3.3 United States Brand Licensing Revenue by Companies
3.4 Top 3 and Top 5 Brand Licensing Companies in United States Market, by Revenue in 2020
3.5 Companies Brand Licensing Product Type
3.6 Tier 1, Tier 2 and Tier 3 Brand Licensing Players in United States Market
3.6.1 List of Tier 1 Brand Licensing Companies in United States
3.6.2 List of Tier 2 and Tier 3 Brand Licensing Companies in United States

4 Sights by Type
4.1 Overview
4.1.1 By Type - United States Brand Licensing Market Size Markets, 2021 & 2027
4.1.2 Apparels
4.1.3 Toys
4.1.4 Accessories
4.1.5 Home Decoration
4.1.6 Software/Video Games
4.1.7 Food and Beverage
4.1.8 Others
4.2 By Type - United States Brand Licensing Revenue & Forecasts
4.2.1 By Type - United States Brand Licensing Revenue, 2016-2021
4.2.2 By Type - United States Brand Licensing Revenue, 2022-2027
4.2.3 By Type - United States Brand Licensing Revenue Market Share, 2016-2027

5 Sights by Application
5.1 Overview
5.1.1 By Application - United States Brand Licensing Market Size, 2021 & 2027
5.1.2 Entertainment
5.1.3 Corporate Trademarks/Brand
5.1.4 Fashion
5.1.5 Sports
5.1.6 Others
5.2 By Application - United States Brand Licensing Revenue & Forecasts
5.2.1 By Application - United States Brand Licensing Revenue, 2016-2021
5.2.2 By Application - United States Brand Licensing Revenue, 2022-2027
5.2.3 By Application - United States Brand Licensing Revenue Market Share, 2016-2027

6 Brand Licensing Companies Profiles
6.1 The Walt Disney Company
6.1.1 The Walt Disney Company Company Details
6.1.2 The Walt Disney Company Business Overview
6.1.3 The Walt Disney Company Brand Licensing Introduction
6.1.4 The Walt Disney Company Brand Licensing Revenue in United States Market (2016-2021)
6.1.5 The Walt Disney Company Recent Developments
6.2 Meredith Corporation
6.2.1 Meredith Corporation Company Details
6.2.2 Meredith Corporation Business Overview
6.2.3 Meredith Corporation Brand Licensing Introduction
6.2.4 Meredith Corporation Brand Licensing Revenue in United States Market (2016-2021)
6.2.5 Meredith Corporation Recent Developments
6.3 PVH Corp.
6.3.1 PVH Corp. Company Details
6.3.2 PVH Corp. Business Overview
6.3.3 PVH Corp. Brand Licensing Introduction
6.3.4 PVH Corp. Brand Licensing Revenue in United States Market (2016-2021)
6.3.5 PVH Corp. Recent Developments
6.4 Iconix Brand Group
6.4.1 Iconix Brand Group Company Details
6.4.2 Iconix Brand Group Business Overview
6.4.3 Iconix Brand Group Brand Licensing Introduction
6.4.4 Iconix Brand Group Brand Licensing Revenue in United States Market (2016-2021)
6.4.5 Iconix Brand Group Recent Developments
6.5 Authentic Brands Group
6.5.1 Authentic Brands Group Company Details
6.5.2 Authentic Brands Group Business Overview
6.5.3 Authentic Brands Group Brand Licensing Introduction
6.5.4 Authentic Brands Group Brand Licensing Revenue in United States Market (2016-2021)
6.5.5 Authentic Brands Group Recent Developments
6.6 Universal Brand Development
6.6.1 Universal Brand Development Company Details
6.6.2 Universal Brand Development Business Overview
6.6.3 Universal Brand Development Brand Licensing Introduction
6.6.4 Universal Brand Development Brand Licensing Revenue in United States Market (2016-2021)
6.6.5 Universal Brand Development Recent Developments
6.7 Nickelodeon (ViacomCBS)
6.7.1 Nickelodeon (ViacomCBS) Company Details
6.7.2 Nickelodeon (ViacomCBS) Business Overview
6.7.3 Nickelodeon (ViacomCBS) Brand Licensing Introduction
6.7.4 Nickelodeon (ViacomCBS) Brand Licensing Revenue in United States Market (2016-2021)
6.7.5 Nickelodeon (ViacomCBS) Recent Developments
6.8 Major League Baseball
6.8.1 Major League Baseball Company Details
6.8.2 Major League Baseball Business Overview
6.8.3 Major League Baseball Brand Licensing Introduction
6.8.4 Major League Baseball Brand Licensing Revenue in United States Market (2016-2021)
6.8.5 Major League Baseball Recent Developments
6.9 Learfield IMG College
6.9.1 Learfield IMG College Company Details
6.9.2 Learfield IMG College Business Overview
6.9.3 Learfield IMG College Brand Licensing Introduction
6.9.4 Learfield IMG College Brand Licensing Revenue in United States Market (2016-2021)
6.9.5 Learfield IMG College Recent Developments
6.10 Sanrio
6.10.1 Sanrio Company Details
6.10.2 Sanrio Business Overview
6.10.3 Sanrio Brand Licensing Introduction
6.10.4 Sanrio Brand Licensing Revenue in United States Market (2016-2021)
6.10.5 Sanrio Recent Developments
6.11 Sequential Brands Group
6.11.1 Sequential Brands Group Company Details
6.11.2 Sequential Brands Group Business Overview
6.11.3 Sequential Brands Group Brand Licensing Introduction
6.11.4 Sequential Brands Group Brand Licensing Revenue in United States Market (2016-2021)
6.11.5 Sequential Brands Group Recent Developments
6.12 Hasbro
6.12.1 Hasbro Company Details
6.12.2 Hasbro Business Overview
6.12.3 Hasbro Brand Licensing Introduction
6.12.4 Hasbro Brand Licensing Revenue in United States Market (2016-2021)
6.12.5 Hasbro Recent Developments
6.13 General Motors
6.13.1 General Motors Company Details
6.13.2 General Motors Business Overview
6.13.3 General Motors Brand Licensing Introduction
6.13.4 General Motors Brand Licensing Revenue in United States Market (2016-2021)
6.13.5 General Motors Recent Developments
6.14 National Basketball Association
6.14.1 National Basketball Association Company Details
6.14.2 National Basketball Association Business Overview
6.14.3 National Basketball Association Brand Licensing Introduction
6.14.4 National Basketball Association Brand Licensing Revenue in United States Market (2016-2021)
6.14.5 National Basketball Association Recent Developments
6.15 Electrolux
6.15.1 Electrolux Company Details
6.15.2 Electrolux Business Overview
6.15.3 Electrolux Brand Licensing Introduction
6.15.4 Electrolux Brand Licensing Revenue in United States Market (2016-2021)
6.15.5 Electrolux Recent Developments
6.16 National Football League
6.16.1 National Football League Company Details
6.16.2 National Football League Business Overview
6.16.3 National Football League Brand Licensing Introduction
6.16.4 National Football League Brand Licensing Revenue in United States Market (2016-2021)
6.16.5 National Football League Recent Developments
6.17 WarnerMedia
6.17.1 WarnerMedia Company Details
6.17.2 WarnerMedia Business Overview
6.17.3 WarnerMedia Brand Licensing Introduction
6.17.4 WarnerMedia Brand Licensing Revenue in United States Market (2016-2021)
6.17.5 WarnerMedia Recent Developments
6.18 The Pokémon Company International
6.18.1 The Pokémon Company International Company Details
6.18.2 The Pokémon Company International Business Overview
6.18.3 The Pokémon Company International Brand Licensing Introduction
6.18.4 The Pokémon Company International Brand Licensing Revenue in United States Market (2016-2021)
6.18.5 The Pokémon Company International Recent Developments
6.19 Procter & Gamble
6.19.1 Procter & Gamble Company Details
6.19.2 Procter & Gamble Business Overview
6.19.3 Procter & Gamble Brand Licensing Introduction
6.19.4 Procter & Gamble Brand Licensing Revenue in United States Market (2016-2021)
6.19.5 Procter & Gamble Recent Developments
6.20 Ferrari
6.20.1 Ferrari Company Details
6.20.2 Ferrari Business Overview
6.20.3 Ferrari Brand Licensing Introduction
6.20.4 Ferrari Brand Licensing Revenue in United States Market (2016-2021)
6.20.5 Ferrari Recent Developments
6.21 Ralph Lauren
6.21.1 Ralph Lauren Company Details
6.21.2 Ralph Lauren Business Overview
6.21.3 Ralph Lauren Brand Licensing Introduction
6.21.4 Ralph Lauren Brand Licensing Revenue in United States Market (2016-2021)
6.21.5 Ralph Lauren Recent Developments
6.22 Mattel
6.22.1 Mattel Company Details
6.22.2 Mattel Business Overview
6.22.3 Mattel Brand Licensing Introduction
6.22.4 Mattel Brand Licensing Revenue in United States Market (2016-2021)
6.22.5 Mattel Recent Developments
6.23 Ford Motor Company
6.23.1 Ford Motor Company Company Details
6.23.2 Ford Motor Company Business Overview
6.23.3 Ford Motor Company Brand Licensing Introduction
6.23.4 Ford Motor Company Brand Licensing Revenue in United States Market (2016-2021)
6.23.5 Ford Motor Company Recent Developments
6.24 BBC Worldwide
6.24.1 BBC Worldwide Company Details
6.24.2 BBC Worldwide Business Overview
6.24.3 BBC Worldwide Brand Licensing Introduction
6.24.4 BBC Worldwide Brand Licensing Revenue in United States Market (2016-2021)
6.24.5 BBC Worldwide Recent Developments
6.25 The Hershey Company
6.25.1 The Hershey Company Company Details
6.25.2 The Hershey Company Business Overview
6.25.3 The Hershey Company Brand Licensing Introduction
6.25.4 The Hershey Company Brand Licensing Revenue in United States Market (2016-2021)
6.25.5 The Hershey Company Recent Developments
6.26 Stanley Black & Decker
6.26.1 Stanley Black & Decker Company Details
6.26.2 Stanley Black & Decker Business Overview
6.26.3 Stanley Black & Decker Brand Licensing Introduction
6.26.4 Stanley Black & Decker Brand Licensing Revenue in United States Market (2016-2021)
6.26.5 Stanley Black & Decker Recent Developments
6.27 PGA Tour
6.27.1 PGA Tour Company Details
6.27.2 PGA Tour Business Overview
6.27.3 PGA Tour Brand Licensing Introduction
6.27.4 PGA Tour Brand Licensing Revenue in United States Market (2016-2021)
6.27.5 PGA Tour Recent Developments
6.28 National Hockey League
6.28.1 National Hockey League Company Details
6.28.2 National Hockey League Business Overview
6.28.3 National Hockey League Brand Licensing Introduction
6.28.4 National Hockey League Brand Licensing Revenue in United States Market (2016-2021)
6.28.5 National Hockey League Recent Developments
6.29 Sunkist Growers
6.29.1 Sunkist Growers Company Details
6.29.2 Sunkist Growers Business Overview
6.29.3 Sunkist Growers Brand Licensing Introduction
6.29.4 Sunkist Growers Brand Licensing Revenue in United States Market (2016-2021)
6.29.5 Sunkist Growers Recent Developments
6.30 WWE
6.30.1 WWE Company Details
6.30.2 WWE Business Overview
6.30.3 WWE Brand Licensing Introduction
6.30.4 WWE Brand Licensing Revenue in United States Market (2016-2021)
6.30.5 WWE Recent Developments

7 Conclusion
8 Appendix
8.1 Note
8.2 Examples of Clients
8.3 Author Details
8.4 Disclaimer

List of Tables
Table 1. Brand Licensing Market Opportunities & Trends in United States Market
Table 2. Brand Licensing Market Drivers in United States Market
Table 3. Brand Licensing Market Restraints in United States Market
Table 4. Key Players of Brand Licensing in United States Market
Table 5. Top Brand Licensing Players in United States Market, Ranking by Revenue (2019)
Table 6. United States Brand Licensing Revenue by Companies, (US$, Mn), 2016-2021
Table 7. United States Brand Licensing Revenue Share by Companies, 2016-2021
Table 8. Companies Brand Licensing Product Type
Table 9. List of Tier 1 Brand Licensing Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 10. List of Tier 2 and Tier 3 Brand Licensing Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 11. By Type – United States Brand Licensing Revenue, (US$, Mn), 2021 & 2027
Table 12. By Type - United States Brand Licensing Revenue (US$, Mn), 2016-2021
Table 13. By Type - United States Brand Licensing Revenue (US$, Mn), 2022-2027
Table 14. By Application – United States Brand Licensing Revenue, (US$, Mn), 2021 VS 2027
Table 15. By Application - United States Brand Licensing Revenue (US$, Mn), 2016-2021
Table 16. By Application - United States Brand Licensing Revenue (US$, Mn), 2022-2027
Table 17. The Walt Disney Company Company Details
Table 18. The Walt Disney Company Business Overview
Table 19. The Walt Disney Company Brand Licensing Product
Table 20. The Walt Disney Company Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 21. The Walt Disney Company Recent Developments
Table 22. Meredith Corporation Company Details
Table 23. Meredith Corporation Business Overview
Table 24. Meredith Corporation Brand Licensing Product
Table 25. Meredith Corporation Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 26. Meredith Corporation Recent Developments
Table 27. PVH Corp. Company Details
Table 28. PVH Corp. Business Overview
Table 29. PVH Corp. Brand Licensing Product
Table 30. PVH Corp. Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 31. PVH Corp. Recent Developments
Table 32. Iconix Brand Group Company Details
Table 33. Iconix Brand Group Business Overview
Table 34. Iconix Brand Group Brand Licensing Product
Table 35. Iconix Brand Group Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 36. Iconix Brand Group Recent Developments
Table 37. Authentic Brands Group Company Details
Table 38. Authentic Brands Group Business Overview
Table 39. Authentic Brands Group Brand Licensing Product
Table 40. Authentic Brands Group Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 41. Authentic Brands Group Recent Developments
Table 42. Universal Brand Development Company Details
Table 43. Universal Brand Development Business Overview
Table 44. Universal Brand Development Brand Licensing Product
Table 45. Universal Brand Development Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 46. Universal Brand Development Recent Developments
Table 47. Nickelodeon (ViacomCBS) Company Details
Table 48. Nickelodeon (ViacomCBS) Business Overview
Table 49. Nickelodeon (ViacomCBS) Brand Licensing Product
Table 50. Nickelodeon (ViacomCBS) Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 51. Nickelodeon (ViacomCBS) Recent Developments
Table 52. Major League Baseball Company Details
Table 53. Major League Baseball Business Overview
Table 54. Major League Baseball Brand Licensing Product
Table 55. Major League Baseball Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 56. Major League Baseball Recent Developments
Table 57. Learfield IMG College Company Details
Table 58. Learfield IMG College Business Overview
Table 59. Learfield IMG College Brand Licensing Product
Table 60. Learfield IMG College Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 61. Learfield IMG College Recent Developments
Table 62. Sanrio Company Details
Table 63. Sanrio Business Overview
Table 64. Sanrio Brand Licensing Product
Table 65. Sanrio Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 66. Sanrio Recent Developments
Table 67. Sequential Brands Group Company Details
Table 68. Sequential Brands Group Business Overview
Table 69. Sequential Brands Group Brand Licensing Product
Table 70. Sequential Brands Group Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 71. Sequential Brands Group Recent Developments
Table 72. Hasbro Company Details
Table 73. Hasbro Business Overview
Table 74. Hasbro Brand Licensing Product
Table 75. Hasbro Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 76. Hasbro Recent Developments
Table 77. General Motors Company Details
Table 78. General Motors Business Overview
Table 79. General Motors Brand Licensing Product
Table 80. General Motors Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 81. General Motors Recent Developments
Table 82. National Basketball Association Company Details
Table 83. National Basketball Association Business Overview
Table 84. National Basketball Association Brand Licensing Product
Table 85. National Basketball Association Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 86. National Basketball Association Recent Developments
Table 87. Electrolux Business Overview
Table 88. Electrolux Company Details
Table 89. Electrolux Brand Licensing Product
Table 90. Electrolux Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 91. Electrolux Recent Developments
Table 92. National Football League Company Details
Table 93. National Football League Business Overview
Table 94. National Football League Brand Licensing Product
Table 95. National Football League Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 96. National Football League Recent Developments
Table 97. WarnerMedia Company Details
Table 98. WarnerMedia Business Overview
Table 99. WarnerMedia Brand Licensing Product
Table 100. WarnerMedia Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 101. WarnerMedia Recent Developments
Table 102. The Pokémon Company International Company Details
Table 103. The Pokémon Company International Business Overview
Table 104. The Pokémon Company International Brand Licensing Product
Table 105. The Pokémon Company International Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 106. The Pokémon Company International Recent Developments
Table 107. Procter & Gamble Company Details
Table 108. Procter & Gamble Business Overview
Table 109. Procter & Gamble Brand Licensing Product
Table 110. Procter & Gamble Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 111. Procter & Gamble Recent Developments
Table 112. Ferrari Company Details
Table 113. Ferrari Business Overview
Table 114. Ferrari Brand Licensing Product
Table 115. Ferrari Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 116. Ferrari Recent Developments
Table 117. Ralph Lauren Company Details
Table 118. Ralph Lauren Business Overview
Table 119. Ralph Lauren Brand Licensing Product
Table 120. Ralph Lauren Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 121. Ralph Lauren Recent Developments
Table 122. Mattel Company Details
Table 123. Mattel Business Overview
Table 124. Mattel Brand Licensing Product
Table 125. Mattel Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 126. Mattel Recent Developments
Table 127. Ford Motor Company Company Details
Table 128. Ford Motor Company Business Overview
Table 129. Ford Motor Company Brand Licensing Product
Table 130. Ford Motor Company Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 131. Ford Motor Company Recent Developments
Table 132. BBC Worldwide Company Details
Table 133. BBC Worldwide Business Overview
Table 134. BBC Worldwide Brand Licensing Product
Table 135. BBC Worldwide Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 136. BBC Worldwide Recent Developments
Table 137. The Hershey Company Company Details
Table 138. The Hershey Company Business Overview
Table 139. The Hershey Company Brand Licensing Product
Table 140. The Hershey Company Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 141. The Hershey Company Recent Developments
Table 142. Stanley Black & Decker Company Details
Table 143. Stanley Black & Decker Business Overview
Table 144. Stanley Black & Decker Brand Licensing Product
Table 145. Stanley Black & Decker Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 146. Stanley Black & Decker Recent Developments
Table 147. PGA Tour Company Details
Table 148. PGA Tour Business Overview
Table 149. PGA Tour Brand Licensing Product
Table 150. PGA Tour Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 151. PGA Tour Recent Developments
Table 152. National Hockey League Company Details
Table 153. National Hockey League Business Overview
Table 154. National Hockey League Brand Licensing Product
Table 155. National Hockey League Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 156. National Hockey League Recent Developments
Table 157. Sunkist Growers Company Details
Table 158. Sunkist Growers Business Overview
Table 159. Sunkist Growers Brand Licensing Product
Table 160. Sunkist Growers Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 161. Sunkist Growers Recent Developments
Table 162. WWE Company Details
Table 163. WWE Business Overview
Table 164. WWE Brand Licensing Product
Table 165. WWE Brand Licensing Revenue in United States Market (2016-2021) & (US$ Million)
Table 166. WWE Recent Developments
List of Figures
Figure 1. Brand Licensing Segment by Type
Figure 2. Brand Licensing Segment by Application
Figure 3. United States Brand Licensing Market Overview: 2020
Figure 4. United States Brand Licensing Market Size: 2021 VS 2027 (US$, Mn)
Figure 5. United States Brand Licensing Revenue, 2016-2027 (US$, Mn)
Figure 6. The Top 3 and 5 Players Market Share by Brand Licensing Revenue in 2020
Figure 7. By Type - United States Brand Licensing Revenue Market Share, 2016-2027
Figure 8. By Application - United States Brand Licensing Revenue Market Share, 2016-2027
Figure 9. The Walt Disney Company Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 10. Meredith Corporation Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 11. PVH Corp. Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 12. Iconix Brand Group Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 13. Authentic Brands Group Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 14. Universal Brand Development Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 15. Nickelodeon (ViacomCBS) Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 16. Major League Baseball Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 17. Learfield IMG College Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 18. Sanrio Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 19. Sequential Brands Group Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 20. Hasbro Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 21. General Motors Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 22. National Basketball Association Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 23. Electrolux Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 24. National Football League Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 25. WarnerMedia Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 26. The Pokémon Company International Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 27. Procter & Gamble Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 28. Ferrari Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 29. Ralph Lauren Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 30. Mattel Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 31. Ford Motor Company Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 32. BBC Worldwide Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 33. The Hershey Company Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 34. Stanley Black & Decker Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 35. PGA Tour Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 36. National Hockey League Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 37. Sunkist Growers Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 38. WWE Brand Licensing Revenue Year Over Year Growth (US$, Mn) & (2016-2021)

SECONDARY RESEARCH
Secondary Research Information is collected from a number of publicly available as well as paid databases. Public sources involve publications by different associations and governments, annual reports and statements of companies, white papers and research publications by recognized industry experts and renowned academia etc. Paid data sources include third party authentic industry databases.

PRIMARY RESEARCH
Once data collection is done through secondary research, primary interviews are conducted with different stakeholders across the value chain like manufacturers, distributors, ingredient/input suppliers, end customers and other key opinion leaders of the industry. Primary research is used both to validate the data points obtained from secondary research and to fill in the data gaps after secondary research.

MARKET ENGINEERING
The market engineering phase involves analyzing the data collected, market breakdown and forecasting. Macroeconomic indicators and bottom-up and top-down approaches are used to arrive at a complete set of data points that give way to valuable qualitative and quantitative insights. Each data point is verified by the process of data triangulation to validate the numbers and arrive at close estimates.

EXPERT VALIDATION
The market engineered data is verified and validated by a number of experts, both in-house and external.

REPORT WRITING/ PRESENTATION
After the data is curated by the mentioned highly sophisticated process, the analysts begin to write the report. Garnering insights from data and forecasts, insights are drawn to visualize the entire ecosystem in a single report.

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